fix initial hint
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6fad706552
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1 changed files with 6 additions and 6 deletions
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@ -65,11 +65,7 @@ export function Game(props: GameProps) {
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3: defaultPuzzleStats(),
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4: defaultPuzzleStats(),
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});
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const [hint, setHint] = useState<JSX.Element | string>(
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<p>
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Try to guarantee a win in <strong>2 guesses</strong>!
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</p>
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);
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const [hint, setHint] = useState<JSX.Element | string>('');
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const [shareMsg, setShareMsg] = useState("");
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const tableRef = useRef<HTMLTableElement>(null);
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const game = useMemo(
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@ -135,7 +131,11 @@ export function Game(props: GameProps) {
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setHint(<p>Not quite! The answer could've been <strong>{game.possible_word().toUpperCase()}</strong>. (Enter to try again)</p>);
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} else {
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setGameState(GameState.Playing);
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if (selectedPuzzle.guesses?.length) {
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setHint("");
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} else {
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setHint(<p>Try to guarantee a win in <strong>2 guesses</strong>!</p>);
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}
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}
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}, [puzzle, puzzleType, todayStats]);
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