about tweaks

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ashastral 2022-03-19 14:40:59 -07:00
parent 9b927bd398
commit 96a2858cc3

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@ -26,15 +26,15 @@ export function About() {
<i>(Hint: hard mode is turned off!)</i>
<br />
<br />
Like Wordle &amp; hello wordl, the game has two separate word lists: a
"secret list" containing only reasonably common words, and a larger list of
words you're allowed to guess. The game will let you know when you've typed
a word that doesn't appear in the secret list; you can still guess it if you
want, but it can't be the secret word, so try something else if you're on your
second guess!
Like <i>Wordle</i> &amp; other guessing games, the game has two separate word
lists: a "secret list" containing only reasonably common words, and a larger
list of words you're allowed to guess. The game will let you know when you've
typed a word that doesn't appear in the secret list; you can still guess it if
you want, but it can't be the secret word, so try something else if you're on
your second guess!
<br />
<br />
There's a new puzzle every day, starting at 6 AM in all timezones.
There's a new batch of puzzles every day, starting at 6 AM in all timezones.
Each puzzle tells you how many "paths to a win" there are, meaning how many
pairs of words you can guess to win (<i>not</i> how many words can be the
secret word). This figure only counts "common" words; you will never be
@ -106,7 +106,7 @@ export function About() {
]}
/>
<p style={{ fontSize: "80%" }}>Not quite! The answer could've been <strong>WORTH</strong>.</p>
<p>Looks like we didn't cover all our bases. Let's see if we can account for that <b>W</b>:</p>
<p>Looks like we didn't cover all our bases. Let's see if we can use our first guess to account for that <b>W</b>:</p>
<Row
rowState={RowState.LockedIn}
wordLength={5}